Pardok
27th February 2004, 23:25
Hrmmmm,
I've upgraded to Mandrake 10 running 2.6 kernel under KDE 3.2..... I had to reinstall the NVIDIA drivers from the NVIDIA site, one that was compatible with Kernel 2.6.
I had to reinstall eClient by downloading the .run. However, when I run it elaunch and start up the client, I hear my harddrive chugging and have a huge processor load. I let the client sit online for over an hour, thinking it was simply patching everything. But still, everything is herky jerky.
The graphics crawl.
I'm not sure what's going on. I've edited my XF86Config file and such.
I'm have a GeForce FX 5600 with 256mb video memory, so it's not a memory issue.
The game ran perfectly under KDE 3.1 and the 2.4 Kernel. Could it be the switch over or am I simply patching a massive amount of objects and thus am experiencing crawl because of this?
Forgot to mention that other OpenGL games run perfectly. Max Payne2 is smooth as is Half-Life.
I've upgraded to Mandrake 10 running 2.6 kernel under KDE 3.2..... I had to reinstall the NVIDIA drivers from the NVIDIA site, one that was compatible with Kernel 2.6.
I had to reinstall eClient by downloading the .run. However, when I run it elaunch and start up the client, I hear my harddrive chugging and have a huge processor load. I let the client sit online for over an hour, thinking it was simply patching everything. But still, everything is herky jerky.
The graphics crawl.
I'm not sure what's going on. I've edited my XF86Config file and such.
I'm have a GeForce FX 5600 with 256mb video memory, so it's not a memory issue.
The game ran perfectly under KDE 3.1 and the 2.4 Kernel. Could it be the switch over or am I simply patching a massive amount of objects and thus am experiencing crawl because of this?
Forgot to mention that other OpenGL games run perfectly. Max Payne2 is smooth as is Half-Life.