View Full Version : ALSA 1.x and other sound servers
Judd
20th June 2007, 07:40
Just curious to know if there is any planned support for ALSA version 1.0 and above, and for other soundservers such as ARTS for example.
Currently, atitd will not work with ALSA 1.0 and as a result I have to run the game in oss compatability mode, which in turn does not allow me to use audio for any other programs.
I haven't as yet found a workaround to atitd to work with the new ALSA API.
talos
27th June 2007, 03:08
I'am running the client under KDE with the esd (from Gnome) without problems.
I put the following in /etc/esound/esd.conf
default_options= -plug:dmix
because my card have only one channel so i must use a software mixer.
The full config file is here
[esd]
auto_spawn=1
#spawn_options=-terminate -nobeeps -as 5
spawn_options=-terminate -as 5
spawn_wait_ms=200
# default options are used in spawned and non-spawned mode
default_options= -plug:dmix
Then i setup arts to use the esd (setting to auto also may works)
I start the game with the following script
#!/bin/bash
#esd -d plug:dmix &
killall esd
#vumeter &
cd /home/giannis/eClient
./elaunch -nolog -1600 -esd
and everything works great. I test it with vumeter (usefull for frogs) juk, kaffeine, firefox without problems.
The only problem that i got is that after 4-5 hours the sound get buggy and i have to logoff and start the client again.
Chat me in game if you need more help
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